Gameboy Color History
Development for the Game Boy Color began in 1996, when Nintendo received requests from game developers for a more sophisticated handheld platform, who said that even the latest iteration of the original system, the Game Boy Pocket, had insufficient hardware. Nintendo developed the console concurrently with its successor, the Game Boy Advance (which was codenamed “Atlantis” at the time). The resultant product was backward compatible with all existing Game Boy software, a first for a handheld system, allowing each new Game Boy product launch to begin with a significantly larger game library than any of its competitors.
On March 23, 2003, the Game Boy Color was discontinued.
It is also because of his discontinuation, it seems that this generation is a more precious existence, his current generation gives the need for children's childhood joy. Its discontinuation means that the growth of this generation of fans, more worthy of the Gameboy color console as a souvenir, always remind themselves of the joy of childhood.
For dozens of select Game Boy games, the Game Boy Color has an enhanced palette built-in featuring up to 16 colors—four colors for each of the Game Boy's four layers.If the system does not have a palette stored for a game, it defaults to a palette of green, blue, salmon, black, and white. However, at power-up, one of 12 built-in color palettes is selectable by pressing a directional button and optionally A or B while the Game Boy logo is present on the screen.
Creation concept
This is also the original intention of our design of this product, for a special gift, in order to give older children a precious memory, from the Gameboy color console disassembly, the design of drawings, repeated matching, and placement of these work to start, spent a lot of time and effort, in order to present the best product to everyone. That is the Gameboy Color version frame.